Creating Custom Shaders in Flutter: A Step-by-Step Guide

Creating Custom Shaders in Flutter: A Step-by-Step Guide
This blog post discusses how to create custom shaders in Flutter using GLSL, a high-level shading language used to program the GPU to allow for custom visual effects and rendering.
What is GLSL?
GLSL is a high-level shading language that is used to program the Graphics Processing Unit (GPU) in a manner that allows for custom visual effects and rendering.
Let's Start
To create a shader we need to write code in GLSL. This blog post uses an existing GLSL code from Shadertoy and modifies it for use in a Flutter app.
Shadertoy
Shadertoy is a place where we have multiple shader code available we can pick and modify to run on flutter. For this blog post, we use this GLSL code: https://www.shadertoy.com/view/ctSSDR
Flutter Implementation
- Add the shader to Flutter
pubspec.yaml
underflutter
. - Create a
CustomPainter
class that extendsCustomPainter
. - Create a
Shader
class that reads the shader from the file and passes variables to theCustomPainter
class.
Final Words
This post provides a comprehensive guide for someone new to custom shaders in Flutter, and how to get started creating their own custom shaders. In the next post, we will cover the conversion of a complex shader which involves manipulation of an image from the user.