New Video: Composition and Layering with Universal Scene Description

- Universal Scene Description (OpenUSD) is a tool used by developers to enhance 3D workflows.
- OpenUSD allows for the modeling, labeling, classifying, and combining of various data sources into a composed ground truth.
- The tool is highly extensible and includes features that meet the needs of virtual worlds.
- The video series explores the superpowers of OpenUSD and provides a foundational understanding of how to use them.
- The second episode focuses on composition and layering in OpenUSD.
- It covers topics such as composed worlds, layer stacks, sparse nondestructive overrides, variants, and variant sets.
- The video demonstrates the power of composition in OpenUSD.
- Developers can learn more about OpenUSD advancements at SIGGRAPH and access resources and tutorials on the OpenUSD resources page.
- For developers interested in working with OpenUSD, they can get started with Omniverse resources.
- Stay up to date on the platform by subscribing to the newsletter and following NVIDIA Omniverse on various social media channels.
- Join the forums, Discord server, Twitch, and YouTube channels to engage with the community.