New Video: Composition and Layering with Universal Scene Description

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  • Universal Scene Description (OpenUSD) is a tool used by developers to enhance 3D workflows.
  • OpenUSD allows for the modeling, labeling, classifying, and combining of various data sources into a composed ground truth.
  • The tool is highly extensible and includes features that meet the needs of virtual worlds.
  • The video series explores the superpowers of OpenUSD and provides a foundational understanding of how to use them.
  • The second episode focuses on composition and layering in OpenUSD.
  • It covers topics such as composed worlds, layer stacks, sparse nondestructive overrides, variants, and variant sets.
  • The video demonstrates the power of composition in OpenUSD.
  • Developers can learn more about OpenUSD advancements at SIGGRAPH and access resources and tutorials on the OpenUSD resources page.
  • For developers interested in working with OpenUSD, they can get started with Omniverse resources.
  • Stay up to date on the platform by subscribing to the newsletter and following NVIDIA Omniverse on various social media channels.
  • Join the forums, Discord server, Twitch, and YouTube channels to engage with the community.